This year’s conference came with countless demos for upcoming games that show just how much creativity real humans still have in the tank. I spent this week playing as many of those games as we could ...
Slitterhead developer Bokeh Game Studio is staffing up for a 'new large-scale project,' the company's co-founder has revealed.
The gaming industry is off to a rough start in 2026, with a shocking number of industry layoffs and studio closures affecting ...
Speaking to reporters and developers on the sidelines of GDC, Valve's Tom Giardino noted that only around 3,000 titles earned over $100,000 at the height of ...
Overview: Programming languages are the foundation of modern technologies, including artificial intelligence, cloud computing, and software development.Language ...
New open source plugin embeds an MCP server into CrafterCMS, enabling AI agents to securely access content, APIs, and ...
From the browser to the back end, the ‘boring’ choice is exciting again. We look at three trends converging to bring SQL back ...
Developer Atomic Arcade's new G.I. Joe game focused on Snake Eyes remains in development following upheaval at the studio that included the closure of the entire studio. Hasbro, which owns the IP and ...
Next month, fans will get a front-row seat to the Java House Grand Prix of Arlington. The event will take over the city’s Entertainment District from March 13 to 15, marking the inaugural NTT INDYCAR ...
Update 7:56 p.m. ET: Highguard developer Wildlight Entertainment has released an official statement on social media confirming the layoffs at the studio after several staff members began sharing news ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive. Horizon Forbidden West - Steam ...
I should start by saying that I like Highguard. It’s a solid, fun game and I like that Wildlight Entertainment is so open to community feedback. It’s quite refreshing, with developers making massive ...