Abstract: This paper intends to create a deep-learning architecture for training models over various defective tyre images until it has achieved intelligence to distinctly classify multi-class tyre ...
DirectX 9 Depth of Field post-processing demo with Gaussian blur implementation in a custom rendering engine. Demonstrates render-to-texture pipeline, separable blur shaders, and modular engine ...
Abstract: Teaching programming is a topic that has generated a high level of interest among researchers in recent decades. In particular, multiple approaches to teaching visual programming have been ...
In this tutorial, we build a hierarchical planner agent using an open-source instruct model. We design a structured multi-agent architecture comprising a planner agent, an executor agent, and an ...
Mixing game development with artificial intelligence has already proven to be a controversial topic, but it’s not something Unity Technologies (the company behind the Unity game engine) is shying away ...