After doing quite a bit of reading on the subject, I'm starting to have serious doubts about whether tile-based rendering has any drawbacks. (You can call it Hidden Surface Removal if you want to ...
I’m fond of telling the story about why I joined Imagination. It goes along the lines of: despite offers to go work on graphics in much sunnier climes, I took the job working on PowerVR Graphics here ...
Visualization of navigation data is a complex task. The graphics should be appealing, informative, running at a high frame rate, and utilizing low power consumption at the same time. This whitepaper ...
IMG B-Series is a range of flexible, ultra-efficient, high-performance GPUs based on tile-based deferred rendering offering up to 25% lower area and u ...
A recent report from David Kanter of Real World Technologies investigates why graphics chips provided by Nvidia — namely those based on the company’s Maxwell and Pascal architectures — perform better ...
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